I built this AN/PRC-150 for an unannounced training/simulation project (NDA). It’s modelled to real-world scale with clean topology and is optimised for real-time use on a single material set with consistent texel density. Bakes are clean, and the texts and logos are decals. Knobs, switches, and connectors are separate meshes with correct pivots for interaction.
Used Tools: Blender | Substance 3D Painter | Marmoset Toolbag | Unreal Engine 5