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Maze Slaughter

I had the opportunity to create this SMG for the game “Maze Slaughter”… This submachinegun only compares to real-world SMG’s with its high fire rate. Other than that it’s pretty much an uncontrollable, hell-storm creation machine, a portable mayhem generator… a havoc inducer… a black smoke emitting death engine… Its secondary fire option sends fiery mini tracers that stick to enemies and burn them, causing constant damage whilst making sure to deal maximum pain to the poor target. However, when handled wrong it can also deal severe damage to its operator.

Client: Giant Gun Games
Date: Dezember 5, 2019
Services: 3D Weapon Art