Die by the Blade

This Naginata and Wakizashi was created for the Die by the Blade game.
I was in charge of the whole model from the base mesh to the final version.
You can check out the game on Steam

Comanche 2021

These Drones are created for the new Comanche Game.
I was in charge of creating the HighPoly, Low Poly & Texture Bakes for our customized Shader in Unreal Engine 4.